{"product_id":"pny-nvidia-quadro-rtx-8000-48-gb-gddr6-graphics-card","title":"PNY - NVIDIA 48 GB GDDR6 Quadro RTX 8000 graphics card","description":"\u003cdiv id=\"icepim-short-desc\"\u003e48GB, GDDR6, 4608 CUDA, PCI Express 3.0 x16, 4 x DisplayPort, NVLink, VirtualLink\u003c\/div\u003e\u003cdiv id=\"icepim-long-desc\"\u003e\u003cp\u003e\u003cstrong\u003eNVIDIA Quadro RTX 8000\u003cbr\u003e\r\nThe World’s Most Powerful Ray Tracing GPU\u003c\/strong\u003e\u003cbr\u003e\r\nNVIDIA® Quadro RTX™ 8000, powered by the NVIDIA Turing™ architecture and the NVIDIA RTX™ platform, combines unparalleled performance and memory capacity to deliver the world’s most powerful graphics card solution for professional workflows. Designers and artists can now wield the power of hardware-accelerated ray tracing, deep learning, and advanced shading to dramatically boost productivity and create amazing content faster than ever before.\u003cbr\u003e\r\n\u003cbr\u003e\r\nThe Quadro RTX 8000 features 72 RT cores for real-time ray tracing and 576 Tensor Cores for AI enhanced workflows, resulting in over 130 TFLOPS of deep learning performance. With 48 GB of GDDR6 memory, scalable to 96 GB with NVIDIA NVLink™ technology, the Quadro RTX 8000 is designed to work with the most memory intensive workloads like creating the most complex models, building massive architectural datasets, visualizing immense data science workloads, working with 8K movie content in real time, and speeding up high resolution final frame rendering. VirtualLink® provides connectivity to next-generation, high-resolution VR HMDs to let you view your work in the most compelling virtual environments. The NVIDIA Quadro RTX 8000 redefines what’s possible.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eIncredible Application Performance\u003c\/strong\u003e\u003cbr\u003e\r\n- Experience fast, interactive, professional application performance\u003cbr\u003e\r\n- Latest NVIDIA Turing GPU architecture and ultra-fast graphics memory\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eNew RT Cores for Realtime Ray Tracing\u003c\/strong\u003e\u003cbr\u003e\r\n- 72 RT Cores accelerate photorealistic ray-traced rendering\u003cbr\u003e\r\n- NVIDIA RTX technology brings realtime rendering to professionals\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eTensor Cores Accelerate AI Workflows\u003c\/strong\u003e\u003cbr\u003e\r\n- 576 Tensor Cores power AI development and training\u003cbr\u003e\r\n- Incredible inferencing performance is ideal for “at the edge” deployment\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eNext Generation VR Support\u003c\/strong\u003e\u003cbr\u003e\r\n- VirtualLink simplifies HMD cabling\u003cbr\u003e\r\n- Advanced rendering and shading features for immersive VR\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eQuadro RTX NVLink\u003c\/strong\u003e\u003cbr\u003e\r\n- Scales memory and performance for the largest visual computing workloads\u003cbr\u003e\r\n- Faster than PCIe-based solutions and offers flexible configurations\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eRevolutionary Realtime Ray Tracing Acceleration\u003c\/strong\u003e\u003cbr\u003e\r\nIncorporating new hardware-based ray tracing engines, Turing is the industry’s first graphics processor enabling real-time ray tracing. A single Quadro RTX 8000 board can render complex professional models with physically accurate shadows, reflections, and refractions to empower users with instant insight. Working in concert with applications leveraging APIs such as NVIDIA OptiX, Microsoft DXR and Vulkan ray tracing, systems based on Quadro RTX 8000 will power truly interactive design workflows to provide immediate feedback for unprecedented levels of productivity.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eRT Cores\u003c\/strong\u003e\u003cbr\u003e\r\nNew dedicated hardware-based ray-tracing technology allows the GPU for the first time to real-time render film quality, photorealistic objects and environments with physically accurate shadows, reflections, and refractions. The real-time ray-tracing engine works with NVIDIA OptiX, Microsoft DXR, and Vulkan APIs to deliver a level of realism far beyond what is possible using traditional rendering techniques. RT cores accelerate the Bounding Volume Hierarchy (BVH) traversal and ray casting functions using low number of rays casted through a pixel.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eEnhanced Tensor Cores\u003c\/strong\u003e\u003cbr\u003e\r\nPurpose-built for deep learning matrix arithmetic at the heart of neural network training and inferencing functions, Turing GPUs include enhanced Tensor Cores that accelerate FP16 \/ FP32 matrix operations in addition to INT8 and two new INT4 and INT1 (binary) precision modes. Independent floating-point and integer data paths allow more efficient execution of workloads using a mix of computation and addressing calculations.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eMesh Shading\u003c\/strong\u003e\u003cbr\u003e\r\nProvides a compute-based geometry pipeline to speed processing and culling for geometrically complex models and scenes to improve performance by up to 2x.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eMotion Adaptive Shading\u003c\/strong\u003e\u003cbr\u003e\r\nOffers more granular control over how GPU horsepower is distributed (i.e. more cycles applied on the detailed areas of a scene and fewer on the less detailed areas) to increase performance and at the same image quality, or produce similar image quality with a 50% reduction in the time required to generate shaded pixels.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eVariable Rate Shading (VRS)\u003c\/strong\u003e\u003cbr\u003e\r\nMore control over pixel shading rate; efficient for effects like motion, blur, foveated shading. This capability enables shading and geometry samples to process at different rates for more efficient execution.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eTexture Space Shading\u003c\/strong\u003e\u003cbr\u003e\r\nDecouples shading from screen space, improving shading efficiency and reuse.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eMulti-View Rendering (MVR)\u003c\/strong\u003e\u003cbr\u003e\r\nExtension of Single Pass Stereo rendering multiple views in a single pass with unique view origin positions or view directions.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eHigh Speed GDDR6 Memory\u003c\/strong\u003e\u003cbr\u003e\r\nBuilt with 48GB of state-of-the-art GDDR6 memory delivering 55% greater throughput than the previous-generation GDDR5x technology, Quadro RTX 8000 is well-equipped to handle latency-sensitive applications handling large datasets.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eError Correcting Code (ECC) on Graphics Memory\u003c\/strong\u003e\u003cbr\u003e\r\nMeets strict data integrity requirements for mission critical applications with uncompromised computing accuracy and reliability for workstations.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eEncode\/Decode Engine Enhancements\u003c\/strong\u003e\u003cbr\u003e\r\nH.264 encode bitrate\/quality improvements to modulate performance to reduce bitrate (e.g. ~6% at the same performance level, ~11% with reduced performance).\u003cbr\u003e\r\n\u003cbr\u003e\r\nVidmem output for encoded bitstream and motion vectors to accelerate post-processing for end-to-end GPU workflows.\u003cbr\u003e\r\n\u003cbr\u003e\r\nOptical flow at 4 x 4 granularity for improved video frame interpolation\/extrapolation, object tracking, motion segmentation, action recognition, etc.\u003cbr\u003e\r\n\u003cbr\u003e\r\nI-frame only decode for H.264 and HEVC to allow inferencing with I-frame only to speed use cases such as video surveillance.\u003cbr\u003e\r\n\u003cbr\u003e\r\nVP9 10-\/12-bit decode to enable VP9 HBD content decoding.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eTURING VR\u003c\/strong\u003e\u003cbr\u003e\r\nRay tracing and variable rate shading enhance visual quality, while Multi-view rendering provides wider field of view, support for next-generation HMDs and displays. The RT Cores provide for accurate acoustic simulations and VirtualLink makes VR setup easier than ever with a single cable connection.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eFull-Scene Antialiasing (FSAA)\u003c\/strong\u003e\u003cbr\u003e\r\nDramatically reduce visual aliasing artifacts or “jaggies” with up to 64x FSAA (128x with SLI Mode) for unparalleled image quality and highly realistic scenes.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003e32K Texture and Render Processing\u003c\/strong\u003e\u003cbr\u003e\r\nTexture from and render to 32K x 32K surfaces to support applications that demand the highest resolution and quality image processing.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eNVIDIA Quadro Mosaic™ Technology\u003c\/strong\u003e\u003cbr\u003e\r\nTransparently scale the desktop and applications across up to 8 GPUs and 32 displays from a single workstation while delivering full performance and image quality.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eDisplayPort 1.4\u003c\/strong\u003e\u003cbr\u003e\r\nSupport up to four 8K (7680 x 4320) monitors at 60 Hz, four 5K (5120 x 2880) displays at 60 Hz, or four 4K (3840 x 2160 or 4096 x 2160) displays at up to 120 Hz. Quadro RTX 8000 supports HDR over DisplayPort 1.4 (SMPTE 2084\/2086. BT. 2020) with 4K at 60 Hz 10b\/12b HEVC decode, 4K at 60 Hz 10b HEVC Encode.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eNVIDIA nView Advanced Desktop Software\u003c\/strong\u003e\u003cbr\u003e\r\nGain unprecedented end-user control of the desktop experience for increased productivity in single large display or multi-display environments.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eNVIDIA Quadro Sync II\u003c\/strong\u003e\u003cbr\u003e\r\nSynchronize the display and image output of up to 32 displays from 8 GPUs (connected through two Quadro Sync II boards) in a single system, reducing the number of systems needed to create an advanced video visualization environment.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eOpenGL Quad Buffered Stereo Support\u003c\/strong\u003e\u003cbr\u003e\r\nProvides a smooth and immersive 3D Stereo experience for professional applications.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eProfessional 3D Stereo Synchronization\u003c\/strong\u003e\u003cbr\u003e\r\nRobust control of stereo effects through a dedicated connection to directly synchronize 3D stereo hardware to a Quadro graphics card.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eUltra High Resolution Desktop Support\u003c\/strong\u003e\u003cbr\u003e\r\nGet more Mosaic topology choices using high-resolution display devices with a 32K max desktop size.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eVirtualLink\u003c\/strong\u003e\u003cbr\u003e\r\nVirtualLink is an industry standard alternate mode of USB Type-C that delivers 4 display lanes of HBR3 DisplayPort, USB 3.1 Gen2 SuperSpeed data, and up to 27 W of power to next generation VR HMDs (Head Mounted Displays).\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eNVIDIA RTX Platform for Realtime Ray Tracing\u003c\/strong\u003e\u003cbr\u003e\r\nSoftware framework that makes realtime ray tracing possible, portable, and presentable.\u003cbr\u003e\r\n\u003cbr\u003e\r\nProvides interoperability between rasterization, ray tracing, compute and AI\/Deep Learning.\u003cbr\u003e\r\n\u003cbr\u003e\r\nNew Turing ray tracing acceleration in OptiX, DXR and Vulkan.\u003cbr\u003e\r\n\u003cbr\u003e\r\nNVIDIA MDL, now open source, and support for Pixar's Universal Scene Description (USD) promote portability and consistency.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eNVIDIA NGX: AI for Visual Applications\u003c\/strong\u003e\u003cbr\u003e\r\nProvides a neural graphics framework for image processing.\u003cbr\u003e\r\n\u003cbr\u003e\r\nBrings AI-based features to end user applications to enhance graphics, photos, imaging, and video processing.\u003cbr\u003e\r\n\u003cbr\u003e\r\nNGX features utilize Tensor Cores to maximize performance and efficiency.\u003cbr\u003e\r\n\u003cbr\u003e\r\nAllows NVIDIA to bring advances in AI features to developers who place them into applications with NVIDIA pre-trained neutral networks.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eNVIDIA NGX Technology\u003c\/strong\u003e\u003cbr\u003e\r\nAI InPainting allows the removal of existing content from images and replaces it with realistic computer-generated alternatives.\u003cbr\u003e\r\n\u003cbr\u003e\r\nAI Up-Res increases the resolution of an image or video by 2x, 4x, or 8x using AI to create new pixels by interpreting the image and intelligently placing data in the new image.\u003cbr\u003e\r\n\u003cbr\u003e\r\nDLSS (Deep Learning Super Sample) removes jagged lines to smooth them, producing a higher quality image than by using other techniques\u003cbr\u003e\r\n\u003cbr\u003e\r\nAI Slow-Motion inserts interpolated frames into a video stream to provide smooth, slow-motion video.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eSoftware Optimized for AI\u003c\/strong\u003e\u003cbr\u003e\r\nDeep learning frameworks such as Caffe2, MXNet, CNTK, TensorFlow, TensorFlow RT and others deliver dramatically faster training times and higher multi-node training performance. GPU accelerated libraries such as cuDNN, cuBLAS, and TensorRT deliver higher performance for both deep learning inference and High Performance Computing (HPC) applications.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eNVIDIA CUDA Parallel Computing Platform\u003c\/strong\u003e\u003cbr\u003e\r\nNatively execute standard programming languages like C\/C++, Fortran, Python and APIs such as CUDA, OpenCL, OpenACC and Direct Compute to accelerate techniques such as ray tracing, video and image processing, or finite element analysis or computational fluid dynamics (among others).\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eUnified Memory\u003c\/strong\u003e\u003cbr\u003e\r\nA single, seamless 49-bit virtual address space allows for the transparent migration of data between the full allocation of CPU and GPU memory.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eNVIDIA GPUDirect for Video\u003c\/strong\u003e\u003cbr\u003e\r\nGPUDirect for Video speeds communication between the GPU and video I\/O devices by avoiding unnecessary system memory copies and CPU overhead.\u003cbr\u003e\r\n\u003cbr\u003e\r\n\u003cstrong\u003eNVIDIA NVLink High Speed Interface\u003c\/strong\u003e\u003cbr\u003e\r\nConnect a pair of Quadro RTX 8000 boards with NVLink to essentially double the amount of GPU memory available, double CUDA, RT and Tensor Core counts, and scale application performance by enabling GPU-to-GPU data transfers at rates up to 100 GB\/Sec.\u003c\/p\u003e\u003c\/div\u003e\u003cdiv id=\"icepim-attributes\"\u003e\n\u003ctable\u003e\n\u003cthead\u003e\u003ctr\u003e\u003cth colspan=\"2\"\u003eProcessor\u003c\/th\u003e\u003c\/tr\u003e\u003c\/thead\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003eParallel processing technology support\u003c\/td\u003e\n\u003ctd\u003eNVLink\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eFireStream\u003c\/td\u003e\n\u003ctd\u003eNo\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003ePeak floating point performance (single precision)\u003c\/td\u003e\n\u003ctd\u003e16.3 Gflops\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eMaximum displays per videocard\u003c\/td\u003e\n\u003ctd\u003e4\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eCUDA cores\u003c\/td\u003e\n\u003ctd\u003e4608\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eCUDA\u003c\/td\u003e\n\u003ctd\u003eYes\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eMaximum resolution\u003c\/td\u003e\n\u003ctd\u003e7680 x 4320 pixels\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eGraphics processor\u003c\/td\u003e\n\u003ctd\u003eQuadro RTX 8000\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eGraphics processor family\u003c\/td\u003e\n\u003ctd\u003eNVIDIA\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable\u003e\n\u003cthead\u003e\u003ctr\u003e\u003cth colspan=\"2\"\u003eMemory\u003c\/th\u003e\u003c\/tr\u003e\u003c\/thead\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003eMemory bandwidth (max)\u003c\/td\u003e\n\u003ctd\u003e672 GB\/s\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eGraphics card memory type\u003c\/td\u003e\n\u003ctd\u003eGDDR6\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eDiscrete graphics card memory\u003c\/td\u003e\n\u003ctd\u003e48 GB\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable\u003e\n\u003cthead\u003e\u003ctr\u003e\u003cth colspan=\"2\"\u003ePorts \u0026amp; interfaces\u003c\/th\u003e\u003c\/tr\u003e\u003c\/thead\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003eUSB Type-C ports quantity\u003c\/td\u003e\n\u003ctd\u003e1\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eDisplayPort version\u003c\/td\u003e\n\u003ctd\u003e1.4\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eDisplayPorts quantity\u003c\/td\u003e\n\u003ctd\u003e4\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eInterface type\u003c\/td\u003e\n\u003ctd\u003ePCI Express x16 3.0\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable\u003e\n\u003cthead\u003e\u003ctr\u003e\u003cth colspan=\"2\"\u003ePerformance\u003c\/th\u003e\u003c\/tr\u003e\u003c\/thead\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003eDual Link DVI\u003c\/td\u003e\n\u003ctd\u003eNo\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eHDCP\u003c\/td\u003e\n\u003ctd\u003eYes\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eVirtual Reality (VR) ready\u003c\/td\u003e\n\u003ctd\u003eYes\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eOpenGL version\u003c\/td\u003e\n\u003ctd\u003e4.5\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eShader model version\u003c\/td\u003e\n\u003ctd\u003e5.1\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eDirectX version\u003c\/td\u003e\n\u003ctd\u003e12.0\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable\u003e\n\u003cthead\u003e\u003ctr\u003e\u003cth colspan=\"2\"\u003eDesign\u003c\/th\u003e\u003c\/tr\u003e\u003c\/thead\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003eProduct colour\u003c\/td\u003e\n\u003ctd\u003eBlack, Green, Silver\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eNumber of slots\u003c\/td\u003e\n\u003ctd\u003e2\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eForm factor\u003c\/td\u003e\n\u003ctd\u003eFull-Height\/Full-Length (FH\/FL)\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eBracket height\u003c\/td\u003e\n\u003ctd\u003eFull-Height (FH)\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eNumber of fans\u003c\/td\u003e\n\u003ctd\u003e1 fan(s)\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eCooling type\u003c\/td\u003e\n\u003ctd\u003eActive\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable\u003e\n\u003cthead\u003e\u003ctr\u003e\u003cth colspan=\"2\"\u003ePower\u003c\/th\u003e\u003c\/tr\u003e\u003c\/thead\u003e\n\u003ctbody\u003e\u003ctr\u003e\n\u003ctd\u003ePower consumption (typical)\u003c\/td\u003e\n\u003ctd\u003e295 W\u003c\/td\u003e\n\u003c\/tr\u003e\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable\u003e\n\u003cthead\u003e\u003ctr\u003e\u003cth colspan=\"2\"\u003eSystem requirements\u003c\/th\u003e\u003c\/tr\u003e\u003c\/thead\u003e\n\u003ctbody\u003e\u003ctr\u003e\n\u003ctd\u003eWindows operating systems supported\u003c\/td\u003e\n\u003ctd\u003eWindows 10, Windows 7, Windows 8, Windows 8.1\u003c\/td\u003e\n\u003c\/tr\u003e\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable\u003e\n\u003cthead\u003e\u003ctr\u003e\u003cth colspan=\"2\"\u003eTechnical details\u003c\/th\u003e\u003c\/tr\u003e\u003c\/thead\u003e\n\u003ctbody\u003e\u003ctr\u003e\n\u003ctd\u003eSustainability certificates\u003c\/td\u003e\n\u003ctd\u003eENERGY STAR\u003c\/td\u003e\n\u003c\/tr\u003e\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable\u003e\n\u003cthead\u003e\u003ctr\u003e\u003cth colspan=\"2\"\u003eLogistics data\u003c\/th\u003e\u003c\/tr\u003e\u003c\/thead\u003e\n\u003ctbody\u003e\u003ctr\u003e\n\u003ctd\u003eHarmonized System (HS) code\u003c\/td\u003e\n\u003ctd\u003e84733020\u003c\/td\u003e\n\u003c\/tr\u003e\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable\u003e\n\u003cthead\u003e\u003ctr\u003e\u003cth colspan=\"2\"\u003eWeight \u0026amp; dimensions\u003c\/th\u003e\u003c\/tr\u003e\u003c\/thead\u003e\n\u003ctbody\u003e\n\u003ctr\u003e\n\u003ctd\u003eHeight\u003c\/td\u003e\n\u003ctd\u003e111.8 mm\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003ctr\u003e\n\u003ctd\u003eLength\u003c\/td\u003e\n\u003ctd\u003e266.7 mm\u003c\/td\u003e\n\u003c\/tr\u003e\n\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003ctable\u003e\n\u003cthead\u003e\u003ctr\u003e\u003cth colspan=\"2\"\u003ePackaging data\u003c\/th\u003e\u003c\/tr\u003e\u003c\/thead\u003e\n\u003ctbody\u003e\u003ctr\u003e\n\u003ctd\u003ePackage type\u003c\/td\u003e\n\u003ctd\u003eBox\u003c\/td\u003e\n\u003c\/tr\u003e\u003c\/tbody\u003e\n\u003c\/table\u003e\n\u003c\/div\u003e","brand":"Shopora","offers":[{"title":"Default Title","offer_id":48442249478403,"sku":"49248159","price":5637.82,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0776\/5593\/3187\/files\/10cfc21a-c06f-4b8d-b580-d461a20e9878.jpg?v=1781991126","url":"https:\/\/shopora.site\/products\/pny-nvidia-quadro-rtx-8000-48-gb-gddr6-graphics-card","provider":"Shopora","version":"1.0","type":"link"}